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A Lot Of Great Games Will Never Win A Game Award

While the industry celebrated Clair Obscur several times over, we talked about the wonderful December releases that are more interesting than The Game Awards.

From left to right: a handsome anime twunk named Tats wearing armor and a midriff, the polygonal demon from Skate Story, and a coffee shop with a barista talking to a customer.
Right to left: Angeline Era, Skate Story, Rhythm Doctor. Credit: Analgesic Productions, Devolver Digital, 7th Beat Games
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This week, Gita, Riley, and Chris talk about many games that came out recently that will never win a Game Award, and what our attitudes about the event are. First, the enigmatic Ys-alike Angeline Era, a beautiful game with thoughtful design. Second, the toe tapping Rhythm Doctor which feels like it takes cues from Rhythm Tengoku and iNIS games like Ouendan

Then we discuss Skate Story, Faustian Tony Hawk with an incredible soundtrack that reminds us of Arctic Eggs. We give a shoutout to Demonschool, which has surprisingly good combat. Finally we discuss Shadow Labyrinth, the Dark Pac-Man game (announced at The Game Awards) that came out over the summer and has shockingly deep roots in UGSF lore.

Lastly, we shout out Nightreign as one of our favorite games of the year and talk about its freaky new characters. We also answer your questions about peppermint treats, the NY game dev scene, AI and more!

Chris Person

Chris Person

Creator of Highlight Reel, Co-founder at Aftermath.

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