Psycho Patrol R, currently in early access, is the followup to the abrasive, brilliant shooter Cruelty Squad by Consumer Softproducts (aka developer Ville Kallio), a shooter that launched many insufferable YouTube essays and countless very good speedruns. While Cruelty Squad was primarily a shooter,
We learned more about the Nintendo Switch 2 today, in an hour-long Direct that featured a lot of hardware specs, a lot of games, and notably no information about the
Despite the best efforts of Warner Bros. CEO David Zaslav to erase the legacy of the Looney Tunes entirely, there is a fully animated Looney Tunes movie in theaters, and
Assassin's Creed Shadows is gorgeous, but does it succeed in the narrative it’s trying to tell? And how does it balance historical accuracy with having a good time? On the latest episode of Aftermath Hours, we talk about it.
In Assassin's Creed Shadows nature is, for lack of a better word, dense. This is not just a problem that games set in Japan have; it’s a problem that open world games set in nature have on the whole. Forests do not feel like forests, they feel like video game forests.
As a general rule, I respect what The Wirecutter does. Aside from being owned by The New York Times, a genocidal and transphobic rag whose editorial board frequently undermines good
Recently I went to CanJam NYC, a headphone convention that took place on the sixth floor of a Marriott in Times Square. Can Jam rocks because it’s full of
I am trying not to make Aftermath into a knife-focused blog, despite having already written glowingly about Japanese utility knives. But I’m afraid that I must also recommend my
Neon White designer Ben Esposito once joked “in game design, ‘environmental storytelling’ is the art of placing skulls near a toilet.” I have yet to see a toilet in Avowed,
This article originally appeared on February 17 at Defector, a worker-owned sports and culture website you should totally support.
HBO had a series of legendary stand-up specials in the 1990s,