Viktor Antonov, an artist and art director who played a major role in defining the visual style of some of most visually-striking video games in the history of the medium,
In 2023 I did a whole art feature on Paul Chadeisson's Solstice-5, a cautionary film about the dangers of AI set against the backdrop of a bountiful--but barren--alien
You'd think Sid Meier's Civilization--a game built on the same successful foundations for 34 years now--would be one of the most dependable video game series on
Hey, remember how back in October I had so many nice things to say about Sports Interactive, and the Football Manager studio's brave decision to buck the sports
Having first announced the initiative in December 2023, the Video Game History Foundation today launched (well, in early access, at least) their online library, an exhaustive effort to not only
I opened Facebook yesterday--I know, I should deactivate it, but I need it for Marketplace stuff--and the very first thing I was confronted with at the top of my feed
Back in the mid-90s, Japanese studio Genki were responsible for a series of games called Shutokō Battle, known (mostly) in the West as Tokyo Xtreme Racer. From 1994-2006 these games
Welcome back to 'What I Do', Aftermath's regular feature showcasing just what it is, exactly, that individuals in the video game business do every day.
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After decades of legal tussles- that prevented huge swathes of the series from seeing official Western releases were finally resolved last year, it's now possible to sit down