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I Don’t Need A Bloodborne Remake, I Just Need It To Not Run Like Ass

I love Bloodborne. I'd love to see it updated, but I don't need an entire remake. Just make the game that's there sing.

Bloodborne running on the PS5, looking exactly how it did on the PS4.
The game is fine! Just make it not run like sludge. Credit: Sony Computer Entertainment

With the closure of Bluepoint comes news, via Jason Schrierer at Bloomberg, that the studio had pitched Sony on the inevitable remake of Bloodborne. Given their history remaking Demon’s Souls, this is something I assumed had to have been discussed at some point. According to the report:

In early 2025, when Bluepoint again pitched the idea of a Bloodborne remake, the studio was told that the numbers made sense but FromSoftware didn’t want it to happen, according to people familiar with the process.

Here’s the thing: If FromSoftware was indeed reluctant for someone else to remake Bloodborne, I don’t disagree. I don’t need a Bloodborne remake, I just want it to not run like ass on my PS5.

Bluepoint was a studio with a not insignificant amount of technical talent, but the Demon’s Souls remake had some outright bad choices. (To say nothing of the many critiques of their Shadow of the Colossus remake, which Aftermath pal Harper MacIntyre outlined while at Kotaku.) The nasty, high fantasy grime of the original Demon’s Souls, an intentional visual choice and not merely a limitation of the hardware, was sanded down and replaced by something far too slick and shiny. As a showpiece meant to highlight the new hardware it was fantastic, but it was not the game I loved. While many people enjoyed it, I would not begrudge FromSoftware if they did not trust Bluepoint's judgement.

You can play Bloodborne on the PS5 right now; I own a digital copy on PS4 and you can download it from the PSN store quite easily. Bloodborne runs kinda like ass on PS5, which makes sense, because Bloodborne always runs like ass. Some of the load times appear faster, but that’s simply a function of new technology. It has a capped framerate, which you can theoretically uncap with a 25kb patch. We know this because it’s been demonstrated on hacked PS5s.

What’s more, PS4 emulation has taken huge strides in part because Bloodborne has no PC port. The sheer desire to play this game properly has led a lot of people to devote their spare time to making it not only possible but way better, and now emulation is an objectively superior experience to playing the game I own on my PS5. To some degree this renders the issue of a remake somewhat moot, but getting lapped by emulators because you sat around for over a decade is embarrassing. 

Bloodborne is special even in the realm of FromSoftware’s work. No game flows quite like it, although Lies of P and its fantastic DLC touches what makes it special. No world evokes that specific otherworldly terror, a world currently trapped in an inferior form on Sony’s ecosystem. And while I understand the desire to remaster it from a pure monetary perspective, that is clearly not going to happen soon.

If Sony really wants me to be excited for a game, I do not think they should wring their hands about a Bloodborne remake. Instead of playing “will they/won’t they?” with the IP, they should walk over to FromSoftware’s offices with a big bouquet of flowers, a dump truck full of money and an apology letter and pitch them a new title. Nintendo knows the value in this, and The Duskbloods is 100% why I spent six months on a CitiBike for a system I’m otherwise somewhat ambivalent towards. 

My Grueling Quest To Buy A Switch 2 By Riding Citi Bikes
After roughly 495 bike rides and interrupted by a broken foot, I have a Nintendo Switch 2 from riding Citi Bike points. Was that work?

But here’s the thing: I do not want to have to figure out an emulator if I want to play Bloodborne. I would absolutely pay full price to buy this game again for PC. I would pay real hard-earned dollars for a patch to make the copy that I already own run a little bit less like ass on PS5. Throw an option in there to let me uncap the frame rate, get it running at 1440p or 4k, iron out a few bugs and we are good. I want this essential, weird game – blood vial farming and all – to no longer suffer in this prison. I want the game I fell in love with, not a funhouse mirror version with a different engine running top of it, looking unearthly in a way its creators never intended.

Chris Person

Chris Person

Creator of Highlight Reel, Co-founder at Aftermath.

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