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Cursor Camp Is A Nice Little Place To Hang Out

What is this? A summer camp for mice?

Cursor Camp Is A Nice Little Place To Hang Out
Neal Agarwal / Aftermath

I love an online multiplayer game as much as the next person, but sometimes—most of the time, actually—I just wish everyone would shut up. It would also be great if they couldn’t be mean to me, or even express that they wanted to. In that regard and several others, Cursor Camp is basically perfect. 

In Cursor Camp, you play as a character you’ve already invested tens if not hundreds of thousands of hours in: your mouse cursor. The free web game dumps you and a bunch of other players—each controlling their own cursor with a flag denoting which country they’re from—onto an idyllic wooded beachfront and invites you to do exactly what you’d expect: click on stuff to see what happens. Fun little secrets abound, whether you’re spelunking, making s’mores, or collecting sea shells. 

Introducing Cursor Camp, a website to hang out with other cursors. Out now :) > neal.fun/cursor-camp/

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— Neal Agarwal (@neal.fun) April 29, 2026 at 8:24 AM

True to the summer camp theme of it all, many activities unlock badges, but others—like wriggling around on a dance floor or watching a public domain movie projected on a big screen—exist simply for the sake of giving you something fun and sandbox-y to do alongside other players.

It’s in these moments that Cursor Camp is at its best. You’ll enter a new space and not understand exactly what to do, but by pinging around and trying stuff, you and other players will piece it together. Before you know it, you’ll be collaboratively building a fire and making a mushroom stew (sidenote: consume for some fun effects)—all sans any sort of direct communication. There are also scraps of intriguing lore sprinkled about for those who want to dig deeper, but this is fundamentally a game about frolicking.  

Cursor Camp is a relatively brief experience, but I was grinning the whole time. It’s nice in an uncomplicated way that harks back to old internet artifacts like Club Penguin, or perhaps modern classics like A Short Hike. Not every game needs to be a grand adventure or a cutthroat competition. More, I think, should aspire to become what Cursor Camp has achieved: a pleasant little toy.  

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Nathan Grayson

Nathan Grayson

Co-owner of the good website Aftermath. Reporter interested in labor and livestreaming. Send tips to nathan@aftermath.site or nathangrayson.666 on Signal.

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