Since I only very recently wrote about a video game that was too much for my timetable and lifestyle, today I want to write about one that fits just perfectly
Ubisoft recently published some details about its experiments in generative AI, in which writers craft a personality and backstory for an NPC that can then, the company hopes, have “an
Late last month, Rockstar brass told employees that beginning on April 15, they’d have to work out of the office five days per week. It was a deeply unpopular
One of the life lessons that didn’t make it into my Inside Baseball week blog about the horrible personal insights that come with owning a business is this: I
It sure is an interesting time for games journalism, which as we’ve all learned from living in continually interesting times, is not necessarily – or even typically – a good thing.
If you’ve been following the grand man-vs-bug-and-robot space opera that is Helldivers 2, you probably know that players and NPCs aren’t alone out there. They’re being watched
Natalie Flores wasn’t going to let herself get laid off twice. She made her peace with the idea of getting cut from a games journalism job one time – she’
Because this is Inside Baseball Week here at Aftermath, I figured if I wanted to contribute something really hard-hitting, really get to the truth of something, there was no more