What began as a trickle has turned into an avalanche. Workers on Diablo are the latest arm of Blizzard to unionize, with Communications Workers of America (CWA) – which helped other
The state of Overwatch 2 in the three-ish years since its release could be mapped onto the “we’re so back, it’s so over” meme chart. Peaks and valleys,
Following this week’s Microsoft layoffs of around 9,000 people – which led to cascading cancellations of projects like Perfect Dark, Everwild, and an unannounced Zenimax MMO – Communications Workers of
As part of Microsoft’s latest round of layoffs, which have already claimed multiple in-development projects including Perfect Dark, Everwild, and an unannounced MMO from the makers of Elder Scrolls
Mere hours before The Game Awards last week, video game voice actors and performers represented by the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) posted up outside
This week, Grand Theft Auto publisher Take-Two – whose CEO, Strauss Zelnick, six months ago denied closing two studios for what could best be described as no apparent reason – confirmed that
Microsoft will lay off about 650 people from its gaming division, largely in "corporate and support functions," according to an email from Xbox head Phil Spencer sent to
Following on the heels of Friday’s wall-to-wall union at Bethesda Games Studios, over 500 workers on World of Warcraft have unionized under the Communications Workers of America (CWA). Like
Going into this year’s Summer Game Fest, the vibes were rancid. Over 10,000 game developers have been laid off since the start of 2024, more than in all
To preface, I know this should not bother me, or really make me feel any sort of way. In an era where nonsensical brand deals that render narratives entirely incoherent
This week, Microsoft — a company that already announced layoffs of 1,900 game workers earlier this year — once again took the scythe to its own workforce, shuttering four Bethesda studios
Last week Microsoft laid off almost 2000 people from its gaming division, a staggering 8% of that section's total workforce. People with families, dependents, mortgages. People who had