Tonight's Summer Game Fest presentation included a trailer for a game called Felt That: Boxing, which describes itself as "a heartfelt and hilarious boxing game where the
We were sent a few examples this week of something that is both deeply funny and, given the time and the context, deeply predictable as well.
Our 'Destroy AI&
It is fair to ask, “who is Nightreign for?,” and I’m shocked to report that it’s a game for me. I’m happy that Nightreign is a lumpy but interesting game, because FromSoftware was built on those. The FromSoft that existed before Miyazaki started hitting it out of the park was a lot of fun; that’s a
During this morning’s State of Unreal presentation, Epic showed a first look at what Executive Vice President Saxs Persson called the “next step” from Fortnite’s recent AI Darth
When Clair Obscur: Expedition 33 first came out, some people – mainly my colleagues – made the dubious claim that main character Gustave looks like me. I disputed this on multiple occasions,
Since the day Ric Flair first made his mark on professional wrestling, putting Anum in the figure-four leglock as etched in Ancient Egyptian hieroglyphs, fans only had longtime journalist Dave
Long before parrying became the topic of the day thanks to Clair Obscur, I was a firm believer in a truth many of you are just now discovering: parrying is
Gaming, much like life, offers a range of responses to sticky situations, especially in action games. Whether it’s an boss slowly walking toward you or a fighting game rival