It's only been a few months since I wrote about the excellent 9 Kings, a roguelike 'Kingdom Sim' that had you juggling base-building with tower defence.
Lately, every time I boot up my PC to play a game I end up playing Fresh Tracks, a fantasy skiing rhythm roguelike where you dodge obstacles, slash through bad
Hollow Knight: Silksong announced a surprise release date of September 4 on Thursday. Alongside fans rushing to clear their schedules and games writers who have to plan around a lack
The Drifter is a new point-and-click adventure game from Powerhoof that I have been very into these past couple of weeks. It’s a game that owes a debt to
Tiny Bookshop got a surprise launch for Steam and Switch during last Thursday’s Nintendo indie presentation. As the name implies, you run a tiny bookshop in a seaside town,
Merge Maestro's superficial simplicity hides a shocking amount of complexity. Strategies and synergies develop organically, and different token effects impact how you place and prioritize those tokens. Rainbow tokens are plused-up versions of existing tokens, but their effect may be an objectively w
Last week I saw several of my peers talking about and Roger, a short game for PC and Switch that calls itself an “interactive novel.” It took me about an
Wheel World is out today, a ride-your-bike-around game by Nidhogg developer Messhof. Its demo back in February covered most of the mechanics I’ve seen so far in the full
I love a rock climbing game, despite the fact that I have hardly climbed at all since moving back to New York. Every climbing game seems to have its own
Teenage Mutant Ninja Turtles: Tactical Takedown came out last week and, being a turn-based tactics game, I was both personally and professionally obligated to try it out.
How does a