G/O Media, a network that owns websites but also knows nothing about running websites, has made further cuts at the already-beleaguered Kotaku, with a number of writers announcing today
It’s yet another grim day in games media, and Fandom – the wiki network that owns GameSpot, Giant Bomb, Metacritic, and GameFAQs, among others – is once again to blame. Today’
Yesterday, Sony announced it’s shutting down Concord creator Firewalk Studios, whose game released in August and was taken offline less than two weeks later. CEO Hermen Hulst explained that
In a predictable though lamentable end to the saga of Sony’s latest would-be multiplayer hit, Concord, the publisher is closing Firewalk Studios, the developer behind the game.
Bloomberg’s
After a difficult year that’s seen multiple games fall short of sales expectations, original Life Is Strange developer Don’t Nod is implementing a “reorganization project” that could impact
Last week it was reported that GameStop, a clown show of a company peddling meme stocks and cheap video game merchandise, had unceremoniously and without notice shut down Game Informer,
Video games retailer GameStop abruptly shuttered its magazine Game Informer in August, nuking the site’s archives in the process. Its staff was scattered to the winds, but now we
Gamurs Group, owner of sites like Dot Esports, Destructoid, and Twinfinite, had another round of layoffs this morning, with several former staffers reporting they were laid off via impersonal emails
Lights pulse, beats boom, and bodies bounce at Elsewhere, a music venue in Brooklyn. On stage, producer and DJ Zedd blazes through a brief, energetic set. It’d be easy
Microsoft will lay off about 650 people from its gaming division, largely in "corporate and support functions," according to an email from Xbox head Phil Spencer sent to
It's been a hellish few years for people employed in the video game industry, as big studios have been laying off workers every chance they get while smaller
Few video game publications can claim a legacy that spans decades, let alone multiple mediums, including print, to the bitter end. Game Informer lasted a miraculous 33 years, and it