It’s another chilling week for AI and journalism, with California lawmakers rolling over to Google by tacking money for AI onto a bill that attempts to stop the tech
One of the worst aspects of current, toxic video game discourse has been the idea that, at any given moment, every single video game can and must have its playerbase
Warner Bros. had its earnings call yesterday, where it revealed that gaming revenue is down 41% and things aren’t looking good in other parts of its sprawling business either.
In March, we ran a story about the Gamurs Group, a network of video game websites that includes Dot Esports, Destructoid, Twinfinite, Attack of the Fanboy, WGTC and Siliconera. Specifically,
IGN's purchase of the Gamer Network last month--which included outlets like Eurogamer, Rock Paper Shotgun, GamesIndustry.biz and VG247--brought with it both the expected layoffs and the resulting
A few weeks ago, Nathan and I wrote about how Rolling Stone was getting back into games journalism, after previously shuttering a games vertical in 2017. Now, Variety–which also
Today, Rolling Stone announced the launch of Rolling Stone Gaming, a vertical dedicated to “taking a serious (or deeply unserious) journalistic approach to telling the story of games through the
Through covering concept art and cosplay for years over on The Old Site, I'm probably as familiar as any outsider as to how DeviantArt--once a thriving platform for
As we have discussed here previously, Google's Search Engine Optimisation rules--or SEO--are the way the company decides what results you get when you search for something. Whenever Google
Back during Inside Baseball week I published a very broad games journalism/criticism FAQ. It touched on reporting, but only briefly. If you ever wanted to learn more about the