On this week’s episode of Aftermath Hours (which is coming to you a little after hours, a choice I obviously made on purpose so I could make this joke)
Now more than ever, Hollywood lusts after reliable IP from which to mine the majority of its ideas, and after hollowing out superhero comics, it’s turned its insatiable appetite
If we’re talking triple-A games, the 2024 release calendar is looking a little barren, meaning hits keep coming from all sorts of unexpected places. It is, as Chris puts
Everyone’s betting big on AI, whether it’s video game companies like Ubisoft and Unity or, perhaps foremost, Nvidia, which has seen its stock price skyrocket due to AI-accelerated
You’ve probably already heard, but The Old Website is going through some changes, decidedly not for the better. On this week’s episode of Aftermath Hours, we – minus me,
It sure is an interesting time for games journalism, which as we’ve all learned from living in continually interesting times, is not necessarily – or even typically – a good thing.
If you’ve lived online – or just in the world – for any significant amount of time, you’ll know that it’s difficult to dissuade people of just about anything,
It’s been another wacky week in the world of Xbox, a platform that in trying to slightly shift its video game release strategy ran full force into the pitchforks
Hello listeners! Alex Jaffe and Gita Jackson continue on our re-read of 52. This week they covered issue 7, checking in on failson Booster Gold and the trials and tribulations
After a multiyear wait, the second part of Square Enix’s gargantuan Final Fantasy VII remake effort is finally on the verge of release, and this week, the company dropped