News / Riot Spent A Decade Developing A Fighting Game Then Laid Off Around 80 Developers Less Than One Month After Release 'Overall momentum hasn’t reached the level needed to support a team of this size long term' By Luke Plunkett / 9 Feb 2026
What I Do / Making Sure Games Can Pass Age Ratings Around The World Is A Very Niche But Also Very Important Job Welcome to another instalment of What I Do, a regular Aftermath feature that takes a single person doing a single job in the video game industry and explains just what, By Luke Plunkett / 10 Apr 2025