Over the weekend, PlayStation Network – the backbone of PS5 and PS4’s online services – went down for roughly 24 hours. If we’re talking video game service outages in recent
After spending almost two hours with the Death Howl demo, I realized that the most important aspect of any so-called “soulslike” video game is the vibes.
I have long loathed
I know this might be hard to believe from the comfort of 2024, but there used to be a big, competitive market for hardcore naval strategy games on the PC.
Some people use point scales to score games. Others use letters. My review system is simpler: Would a game make sense alongside the “Guys will see this and just think
Ubisoft has had a rough month--of all places this CNBC article has the most comprehensive and level-headed roundup I've seen--but among all the disappointment and frustration over everything
Back in February, I wrote about Shadows of Doubt, a very cool immersive sim detective game that was in early access. The game released its 1.0 version last week,
Several of us at Aftermath are fans of building games that just let you build, without all the rules and fail states of other city-builders. (Though we like those too,
One of the worst aspects of current, toxic video game discourse has been the idea that, at any given moment, every single video game can and must have its playerbase
First things first: Cataclismo, out in Early Access last month, is already one of the Games Of The Year. An elegant blending of tower defence, real-time strategy and city-building, it’
Every time the question “what games are you looking forward to?” comes up on our podcast, I freeze a bit. With the decimation of studios like Eidos Montreal and Arkane