Unless there’s imminently mineable gold in the hills of a remaster or re-release, the video game industry rarely displays interest in its own history. Last year, the Video Game
Can you believe Star Wars Outlaws only came out three months ago? For all the anguish, criticism and hand-wringing it inspired it feels more like 17 years.
Surveying this discourse,
Stop me if you’ve heard this one before: A major publisher launched a live-service game intended to compete with one of a small handful of industry-eclipsing giants. It did
Ubisoft has had a rough month--of all places this CNBC article has the most comprehensive and level-headed roundup I've seen--but among all the disappointment and frustration over everything
Video essays are one of the few places you can go on YouTube to get substantial, well-researched commentary on a subject, as opposed to sensationalized yelling with a thumbnail where
Earlier this week Ubisoft, the company behind the Assassin's Creed series, felt the need to issue a lengthy statement in response to complaints about its upcoming Assassin'
Yesterday Ubisoft, a company worth billions, announced a competition where a fan could win the chance to provide the voice of a non-player character (NPC) in the upcoming Assassin'
Buildings shudder. Windows crack. Car alarms scream. Instead of fleeing the scene, a large crowd of citizens stands transfixed by the smoking wreckage of an upturned tank. My mission: to
Ubisoft recently published some details about its experiments in generative AI, in which writers craft a personality and backstory for an NPC that can then, the company hopes, have “an
Ubisoft workers in France aren’t satisfied with their pay, and this week, they did something about it. According to Syndicat des Travailleurs et Travailleuses du Jeu Vidéo (STJV), a
Today, folks in the video game industry pundit-o-sphere took turns using Ubisoft CEO Yves Guillemot as a pinata after he suggested that Skull and Bones – the pirate game that’s
In a recent interview with GamesIndustry.biz, Ubisoft director of subscriptions Philippe Tremblay said something that, frankly, is not surprising to hear from a director of subscriptions: He wants players