In 2006, then-PlayStation CEO Kaz Hirai made one of the most memorable on-stage presentations in video game history, talking his way through a lengthy PSP loading wait by uttering the
My relationship with Hades 2 is very much a “fuck you and I’ll see you tomorrow” situation. Do I endlessly complain about minor things that I don’t like
Blizzard Entertainment's Team 5—responsible for the development of Hearthstone—is unionizing. A group of around 100 workers voted yes to representation with the Communications Workers of America
Battlefield 6 features the series' first singleplayer campaign since 2018, which as a fan of both Battlefield and dumb AAA shooters had me pretty excited! After rolling credits yesterday
Workers on Blizzard’s Battle.net platform have voted to unionize under the Communications Workers of America. The nearly 400 workers under Blizzard Entertainment's Platform and Technology department
I had a brief but intense Gwent phase, playing The Witcher 3’s monster-based card game a whole lot but pretty badly. The Killing Stone reminds me a bit of
In hindsight, the emergence of our modern, engagement bait-based world was inevitable. But of all the possible lenses through which to view the progression from a quainter, kinder internet to
Workers laid off from MindsEye developer Build A Rocket Boy have sent an open letter and launched legal action against the company. The Independent Workers' Union of Great Britain’
Old heads or students of games media might remember a site called GameZone, which while never a titan in the industry had managed to survive in one way or another
This week, The Sustainable Games Alliance, a nonprofit made up of games industry professionals and environmental researchers, published a framework that any developer or studio can apply to make their