The Nintendo Switch 2, an upcoming video game console that costs $450, will be out on June 5.
You'll probably see a lot of lengthy thinkpieces today pontificating
It’s been eight months since video game voice actors and performers represented by SAG-AFTRA went on strike. While they’ve picked up some big wins – over 170 games signed
Contrasted against the ever-unsatisfactory brouhaha of Geoff Keighley’s Game Awards, the annual GDC Awards in San Francisco are an oasis: a relatively quiet night of industry professionals honoring each
Politically, I am very much in favor of decriminalizing weed, but on a personal level, I absolutely can’t stand it. I feel bad about this–who hates weed?!--but
It’s Friday, which means there should be a fresh new episode of Severance waiting for you when you get home from your un-severed job. But alas, season two is
I've historically been an enjoyer of post-apocalyptic media, but as our actual times threaten to become as dystopian as our fiction, I'm finding it a bit
There are certain crystalizing moments that drown out all of life’s other tiny cacophonies to reveal essential truths. These arrive thunderously, yet the effect is akin to standing in
Everybody makes mistakes. Admittedly, the GDC trailer for ARK: Aquatica, a new undersea DLC for decade-old survival behemoth ARK: Survival Evolved, is a pretty big one. The one-minute reel depicts
Assassin's Creed Shadows is gorgeous, but does it succeed in the narrative it’s trying to tell? And how does it balance historical accuracy with having a good time? On the latest episode of Aftermath Hours, we talk about it.
In Assassin's Creed Shadows nature is, for lack of a better word, dense. This is not just a problem that games set in Japan have; it’s a problem that open world games set in nature have on the whole. Forests do not feel like forests, they feel like video game forests.