Steam Next Fest is in full swing, and the hopefully-washed masses are once again partaking of more demos than any one person can reasonably get through. This time around, though,
I was a big fan of 2013’s Monaco, a top-down, pixel art heist game with a Rashomon-esque plot. It was clearly meant to be played co-op, where your friends
I finished Avowed last night, and despite all the tense battles and carnage and explosive effects and beautiful colours on display during the game's closing hours, I'
It has been said countless times and by people far more eloquent than me, but fuck Warner Bros. Fuck ‘em! Fuck both the company generally and CEO David Zaslav specifically
I’m floating in space, clinging to the hull of a spaceship. I peer in through a trash chute – not the most glamorous window into the ship’s vacuum-sealed world,
Overwatch 2 is in the middle of an extended identity crisis. I feel like the game’s worried friend: I’m constantly throwing an eye over to them as they
Neon White designer Ben Esposito once joked “in game design, ‘environmental storytelling’ is the art of placing skulls near a toilet.” I have yet to see a toilet in Avowed,
What a week Microsoft has had. On one hand, it published a clear game of the year contender in Avowed, a fantasy role-playing game jam-packed with surprises and inventive touches.
Microsoft today unveiled 'Muse', the company's latest attempt to try to convince the world--and the video games industry in particular--that generative AI has a use case
Here is the story, told in three images, of the most 2025 American company imaginable.
Remember, at one point in history, GameStop was a bricks-and-mortar store that sold video games.