By far the biggest, most disheartening industry news of the week was WB’s sudden closure of three studios, including Monolith, creators of classics like Blood, F.E.A.R.
I had quite a few issues with Civilization VII upon release, but the most pressing was simply the fact that the game wasn't done. Thanks to some internal
Steam Next Fest is in full swing, and the hopefully-washed masses are once again partaking of more demos than any one person can reasonably get through. This time around, though,
I was a big fan of 2013’s Monaco, a top-down, pixel art heist game with a Rashomon-esque plot. It was clearly meant to be played co-op, where your friends
I finished Avowed last night, and despite all the tense battles and carnage and explosive effects and beautiful colours on display during the game's closing hours, I'
It has been said countless times and by people far more eloquent than me, but fuck Warner Bros. Fuck ‘em! Fuck both the company generally and CEO David Zaslav specifically
I’m floating in space, clinging to the hull of a spaceship. I peer in through a trash chute – not the most glamorous window into the ship’s vacuum-sealed world,
Overwatch 2 is in the middle of an extended identity crisis. I feel like the game’s worried friend: I’m constantly throwing an eye over to them as they
Neon White designer Ben Esposito once joked “in game design, ‘environmental storytelling’ is the art of placing skulls near a toilet.” I have yet to see a toilet in Avowed,
What a week Microsoft has had. On one hand, it published a clear game of the year contender in Avowed, a fantasy role-playing game jam-packed with surprises and inventive touches.