Sony, a pillar of the video game industry, recently released a big new multiplayer tentpole game, but you wouldn’t know it based on buzz. Concord, which iterates on the
If you've ever been really bored while visiting a website, you may have clicked around a lot and noticed some of them have rules. Sometimes those are for
To hear French game dev union STJV tell it, workers at Spiders – the studio behind flawed but consistently-ambitious role-playing games like Greedfall, Steelrising, and The Technomancer – are not having a
After six years in development, Tactical Breach Wizards--the latest game from Gunpoint's Tom Francis and friends--is now out. You would be excused for missing it, because The Monkey
Why can’t people just play a game, say it’s fine, and move on anymore? Why does everything – whether it’s a finite single-player experience like Black Myth: Wukong
Earlier this month, a remastered update to DOOM + DOOM II came out. Though it lacks some features in many existing source ports of the game, it’s a technical achievement
Of all the big reveals made this week as part of GeoffsCom, none spoke to my soul more than the first proper look at Civilization VII, the latest instalment in
2019’s Wilmot’s Warehouse was one of my favorite games of that year, an indie puzzle game where you make up, and then get screwed by, how to categorize
One of the worst aspects of current, toxic video game discourse has been the idea that, at any given moment, every single video game can and must have its playerbase
Chinese action-RPG Black Myth: Wukong is officially a hit, breaking Steam’s concurrent single-player record within hours of release. It’s also embroiled in a culture war that, unlike a
Yesterday, as part of Gamescom Opening Night Live, the nothingburger-est of Geoff Keighley’s annual trio of too-long trailer extravaganzas, the host trotted out Peter Molyneux. If you’re over