The discourse surrounding the supposed difficulty of FromSoftware's games is so continual, tedious and toxic that I don't even like to think about it, let alone
This week, both Microsoft and EA embraced the rot economy, purposefully enshittifying Xbox Game Pass and Apex Legends’ battle pass, respectively, in hopes that some number somewhere will continue to
Cryptmaster came out back in May, when Chris Person told me it was pretty good, but for various reasons I only got to it over the holiday. It is indeed
At this year’s Summer Games Done Quick speedrun marathon, Peanut Butter did it again. And this time, he upped the ante. The Air Bud of video games speedran Ken
I reviewed Homeworld 3 recently, and while I had a great time with the game, my overriding emotion as the credits rolled was that it was just nice to be
Today, I played several normal, casual matches of Team Fortress 2 on public servers. This would not be unusual, but the game has been rendered largely unplayable in public for
The Copa America--South America's continental football championship, held every few years--is on right now, and because it's a weird tournament (I don't have time
Even if you don’t live in Bushwick, a neighborhood in Brooklyn, New York, you’ve probably seen the Myrtle/Broadway intersection. You know that one infamous photo of an
There is an albatross hanging around the neck of the latest FromSoftware release, the same as every FromSoftware release: difficulty. The problem is that talking about difficulty in the abstract
Every time the question “what games are you looking forward to?” comes up on our podcast, I freeze a bit. With the decimation of studios like Eidos Montreal and Arkane