Remember a few years ago when YouTube started aggressively throwing money at some of Twitch’s golden-egg-laying-est geese, leading to widespread speculation that YouTube might supplant Twitch as the internet’
Of all the consoles I have ever bought, few rival the sheer usefulness of my MiSTer. Based on a Terasic DE-10 Nano development board, the open source project encompasses a
Fallout: New Vegas does not contain horses, but it feels like it should. The now 14-year-old game’s whole vibe is exceedingly Wild West, and yet there’s nary a
Concord, the latest game in Sony’s ongoing live service salvo, came out a week and a half ago. Already, the writing was on the wall. There was no buzz.
Around Aftermath’s launch, I wrote about climbing game Jusant and lamented that, as much as I liked it, it wasn’t quite my ideal climbing game. In the comments,
Sony, a pillar of the video game industry, recently released a big new multiplayer tentpole game, but you wouldn’t know it based on buzz. Concord, which iterates on the
If you've ever been really bored while visiting a website, you may have clicked around a lot and noticed some of them have rules. Sometimes those are for
To hear French game dev union STJV tell it, workers at Spiders – the studio behind flawed but consistently-ambitious role-playing games like Greedfall, Steelrising, and The Technomancer – are not having a
After six years in development, Tactical Breach Wizards--the latest game from Gunpoint's Tom Francis and friends--is now out. You would be excused for missing it, because The Monkey
Why can’t people just play a game, say it’s fine, and move on anymore? Why does everything – whether it’s a finite single-player experience like Black Myth: Wukong
Earlier this month, a remastered update to DOOM + DOOM II came out. Though it lacks some features in many existing source ports of the game, it’s a technical achievement