Last month, AARP – yes, the one for old people – made waves at the Consumer Electronics Show in Vegas with a holographic AI Mario that was comically un-Mario-like. The generative nightmare
Yesterday, I wrote about loving to click in-game buttons and mentioned another game with lots of buttons, early access detective sim Shadows of Doubt. It’s full of buttons! It’
I positively suck at driving games; there’s something about having to imagine my body inside a car, and then that car on a road, that throws my spatial awareness
Hi, welcome (back) to Aftermath, I'm your host Luke and tonight we are not talking about football, we're talking about Video Game Discourse. In particular, this
After a multiyear wait, the second part of Square Enix’s gargantuan Final Fantasy VII remake effort is finally on the verge of release, and this week, the company dropped
In my article earlier this week about two Steam Next Fest demos of environmental games, I wrote that “cults and climate change [are] the two topics that occupy 90% of
Today, folks in the video game industry pundit-o-sphere took turns using Ubisoft CEO Yves Guillemot as a pinata after he suggested that Skull and Bones – the pirate game that’s
Man, I sure am enjoying this season of Fortnite, my favorite persistent, open and interoperable ecosystem.1 And thanks to Disney’s new $1.5 billion investment, I can’t