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# Is Arm Hair The New Horse Testicles
- URL: https://aftermath.site/wolverine-arm-hair-playstation/
- Published: 2026-06-02T21:54:35.000Z
- Updated: 2026-06-02T21:59:51.000Z
- Description: Attention to detail reaches new heights
- Author: Riley MacLeod
- Tags: Video Games, insomniac, wolverine

Insomniac showed more gameplay from its upcoming *Wolverine* during PlayStation's State of Play on Tuesday, and while I expected the [buckets of blood](https://www.youtube.com/watch?v=OiBo%5FNgYI5Q&ref=aftermath.site), I was truly surprised by the buckets of arm hair we saw on the game's rendition of Wolverine. 

I'm not complaining– I get that Wolverine is canonically a hairy guy, and I appreciate the attention to detail on a character players will spend the entire game staring at. But I wasn't prepared for the sight of *each individual hair*, so attentively rendered, flowing along Wolverine's shoulders and forearms. I do a lot of thinking about my own personal shoulder hair--what middle-aged man doesn't--but picturing a bunch of professional artists spending so much time on an imaginary guy's shoulder hair is kind of blowing my mind.

It reminds me of how, when *Red Dead Redemption 2* released in 2018, a lot of attention was paid to the fact its [horses had balls that shrank and expanded with the weather](https://aftermath.site/podcasts/you-are-error-horses-red-dead-redemption-2-horse-testicles/). That felt like an attention to detail that was both impressive and excessive, too much [labor](https://kotaku.com/inside-rockstar-games-culture-of-crunch-1829936466?ref=aftermath.site) for something so inconsequential while at the same time being a symbol of the heights of realism the game was reaching toward. A Marvel game doesn't have the need for the same kind of nitty-gritty, but it's clearly a game that wants to thoughtfully portray its characters and make you feel their physicality, and I think the arm hair really pulls that off. 

I'm sure arm hair is a lot easier to manage than horse balls, both for the video game on a technical level and for the game's artists to create. And it still conveys the kind of not-strictly-necessary attention to detail that makes a video game feel big budget. My vote is in: arm hair for horse testicles. It's a win for everyone.