Why can’t people just play a game, say it’s fine, and move on anymore? Why does everything – whether it’s a finite single-player experience like Black Myth: Wukong
One of the worst aspects of current, toxic video game discourse has been the idea that, at any given moment, every single video game can and must have its playerbase
Chinese action-RPG Black Myth: Wukong is officially a hit, breaking Steam’s concurrent single-player record within hours of release. It’s also embroiled in a culture war that, unlike a