We’re a few years into a supposed artificial intelligence revolution, which could and should have been about reducing mundane tasks and freeing everyone up to do more interesting things
Welcome to Aftermath’s second Inside Baseball week, a whole week of stories about the ins and outs of video game development, games journalism, and what it’s like to
Overwatch 2 is in the middle of an extended identity crisis. I feel like the game’s worried friend: I’m constantly throwing an eye over to them as they
This article contains some spoilers for the ending of Metaphor: ReFantazio
Over the past few months, I’ve picked up a nasty habit that I swore I’d kicked for
This article by Rowan Zeoli appeared February 4 on Rascal, an "independent, reader-supported, worker-owned outlet for journalism about tabletop roleplaying games and the people who make them." Rascal
Since James Gunn became the new boss of DC studios, it feels like he sticks to one formula: everything looks like his Suicide Squad.
2008, the year of the housing
Early in the prologue of 2014’s Dragon Age: Inquisition, your spymistress Leliana sets the tone:
“‘Blessed are the peacekeepers, the champions of the just. Blessed are the righteous, the
For all that publishers like Ubisoft trumpet from the highest press conference stages how much research they cram into series like Assassin’s Creed, games also get a lot wrong.
Performers across the game industry march across a narrow sidewalk in Burbank on Thursday, looping in a sea of picket signs and black shirts that read “SAG-AFTRA Video Game Strike.