Despite coming out a few months back now (March to be precise), Bungie has kept the artwork that went into Marathon's creation and development mostly under wraps. Until yesterday.
Now, the shackles are off, and around the world, artists both internal (at Bungie) and external (contractors) are showing off the work they contributed to one of the coolest-looking video games in recent memory.
I thought I'd round up some of the best of it here in some galleries (click/tap on each image to expand!), but every artist credit will contain a link to their own site/portfolio so you can check out loads more once you're done.
'Showcase' is a feature highlighting the work of artists in and around the video game industry. You can see more, for stuff like Homeworld 3, Blue Eye Samurai and beyond, here:
I reviewed Homeworld 3 recently, and while I had a great time with the game, my overriding emotion as the credits rolled was that it was just nice to be
'When I copy-edit writing I take an extra twenty minutes to double check, then say I had Claude copy edit it as well. Everyone’s really happy with my performance'
I am taking the opportunity this week to get something off my chest, something I haven’t been able (or willing) to share so publicly before: I hate Souls games.