Skip to Content
News

Microsoft Lays Off 1900 People At Activision Blizzard, Xbox

The Xbox logo: a green x on a white circle, with the word "XBOX" in white beneath it, on a green background
Xbox

Microsoft is laying off 1900 people, or about 8% of its gaming division workforce, The Verge reported Thursday. The layoffs will largely affect people at Activision Blizzard, the company Microsoft just bought for nearly 69 billion dollars.

In a message to staff printed by The Verge, Phil Spencer noted that it's "been a little over three months since the Activision, Blizzard, and King teams joined Microsoft," followed by writing, "we have made the painful decision to reduce the size of our gaming workforce." It looks like folks from ZeniMax, which Microsoft bought in 2021, and Xbox will also be affected.

Alongside the layoffs, Blizzard president Mike Ybarra is leaving the company, writing on Twitter that "my energy and support will be focused on all those amazing individuals impacted – this is in no way a reflection on your amazing work." Ybarra seems to be leaving of his own accord, according to a memo cited by The Verge, and Ybarra tweets "with the acquisition of Activision Blizzard behind us, it’s time for me to (once again) become Blizzard’s biggest fan from the outside."

Activision CEO Bobby Kotick also left following the acquisition, stepping down at the end of 2023. Earlier that December, the newly-combined companies saw a slate of executive departures and restructuring, because I guess once you get high enough up the ladder, you get to engineer your own career moves instead of having people make them for you.

Spencer wrote that "Looking ahead, we’ll continue to invest in areas that will grow our business and support our strategy of bringing more games to more players around the world." So far that strategy seems to involve having less employees, a strategy favored this week/month/year by companies across gaming, tech, and journalism. Sorry to be bringing you bad news yet again.

Update 1:03pm: In a statement by the Communication Workers of America, the parent union of unionized workers at Microsoft-owned studios, "While CWA-represented members at Zenimax, Raven, and Blizzard Albany will not be impacted by these cuts, we are heartbroken that the lives of so many dedicated and talented video game workers will be disrupted."

Enjoyed this article? Consider sharing it! New visitors get a few free articles before hitting the paywall, and your shares help more people discover Aftermath.

Stay in touch

Sign up for our free newsletter

More from Aftermath

RPG Designer Goes Missing After Crowdfunding Award-Winning Game

'Fulfilment of the project appears to be on hold indefinitely until Maxwell can be located'

August 25, 2025

Overwatch 2 Developers Say They’re Leaning Into What Works

'We are trying to take bigger swings, bigger risks, and bring more change to the game faster than we did in the past.'

What’s Going To Be The Next Silksong?

"Given that Silksong is real and about to come out, what other super long-awaited games are left?"

Indie Devs Are Delaying Their Games Because Of Silksong [Update]

'I feel like a little krill trying to not get eaten by a blue whale,' wrote one developer

A ‘Game Capture Director’ Is The Person Who Gets The Gameplay Footage For A Video Game Trailer

'The coolest thing I’ve ever done is probably put references to both Jaws and Pac-Mac in a single trailer'

August 21, 2025
See all posts